{"id":73,"date":"2008-12-24T13:31:39","date_gmt":"2008-12-24T12:31:39","guid":{"rendered":"http:\/\/stigern.net\/blog\/?p=73"},"modified":"2011-12-16T06:20:33","modified_gmt":"2011-12-16T05:20:33","slug":"islandbiz-2-soon","status":"publish","type":"post","link":"https:\/\/stigern.net\/blog\/islandbiz-2-soon\/","title":{"rendered":"IslandBiz 2, soon."},"content":{"rendered":"<p>The new followup to IslandBis(z)1 haven been under development for quite a time now. And I&#8217;m getting ready for a release. Currently the Beta is under testing.<\/p>\n<p>The game itself features most of what IslandBis1 was, and much much more. It&#8217;s not only a simulation of the island but it simulates each and every person living on the island, down to how happy they are and if they own a car.<\/p>\n<p>It means that every single citizen got their own set of features, and needs. A floating economy based on income from citizens, and there are several adjustments available trough the interface. A short list of what will be simulated\/calculated within each citizen.<\/p>\n<p><em>&#8211; Food, they eat food to heal, and it costs money.<br \/>\n&#8211; Cash, they all got their own economy(also different income classes).<br \/>\n&#8211; Health, yep they can get sick. Virus\/disease or just getting old.<br \/>\n&#8211; Age, well it explains itself<br \/>\n&#8211; Male of Female, pretty basic feature.<br \/>\n&#8211; Thoughts, they will react to tax adjusting. Government spending etc.<br \/>\n&#8211; Happiness.<br \/>\n&#8211; Things to spend money on, home, car etc. This will affect happiness and income.<br \/>\n&#8211; If they are working or not, also different types of income.<\/em><\/p>\n<p>I&#8217;ve also put in a research center, where you can hire\/fire scientists to research new techs for your island. Improvement of pollution removal, health, food etc. And there is also a scenario feature, where you can challenge yourself.<\/p>\n<p>This new game is a total remake of what IslandBiz 1 should have been <!--emo&amp;:P--><img decoding=\"async\" style=\"vertical-align:middle;\" src=\"http:\/\/209.85.12.227\/html\/emoticons\/tongue.gif\" border=\"0\" alt=\"tongue.gif\" \/><!--endemo--><br \/>\nAnyhow, some screen shots?<\/p>\n<p><a href=\"http:\/\/img364.imageshack.us\/img364\/4185\/islandbiz2screen1nz6.jpg\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/img364.imageshack.us\/img364\/4185\/islandbiz2screen1nz6.th.jpg\" alt=\"\" width=\"150\" height=\"134\" \/><\/a><a href=\"http:\/\/img364.imageshack.us\/img364\/5152\/islandbiz2screen2ug2.jpg\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/img364.imageshack.us\/img364\/5152\/islandbiz2screen2ug2.th.jpg\" alt=\"\" width=\"150\" height=\"88\" \/><\/a><a href=\"http:\/\/img354.imageshack.us\/img354\/9862\/islandbiz2screen3ez5.jpg\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/img354.imageshack.us\/img354\/9862\/islandbiz2screen3ez5.th.jpg\" alt=\"\" width=\"150\" height=\"87\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The new followup to IslandBis(z)1 haven been under development for quite a time now. And I&#8217;m getting ready for a release. Currently the Beta is under testing. The game itself features most of what IslandBis1 was, and much much more. It&#8217;s not only a simulation of the island but it simulates each and every person [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,7,13],"tags":[207,203,18,190,168,133,208,206,209,204,121],"class_list":["post-73","post","type-post","status-publish","format-standard","hentry","category-freeware-games","category-islandbis","category-windows","tag-bis","tag-biz","tag-c","tag-download","tag-express","tag-free","tag-game","tag-island","tag-play","tag-release","tag-visual"],"blocksy_meta":{"styles_descriptor":{"styles":{"desktop":"","tablet":"","mobile":""},"google_fonts":[],"version":8}},"_links":{"self":[{"href":"https:\/\/stigern.net\/blog\/wp-json\/wp\/v2\/posts\/73","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/stigern.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/stigern.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/stigern.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/stigern.net\/blog\/wp-json\/wp\/v2\/comments?post=73"}],"version-history":[{"count":1,"href":"https:\/\/stigern.net\/blog\/wp-json\/wp\/v2\/posts\/73\/revisions"}],"predecessor-version":[{"id":315,"href":"https:\/\/stigern.net\/blog\/wp-json\/wp\/v2\/posts\/73\/revisions\/315"}],"wp:attachment":[{"href":"https:\/\/stigern.net\/blog\/wp-json\/wp\/v2\/media?parent=73"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/stigern.net\/blog\/wp-json\/wp\/v2\/categories?post=73"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/stigern.net\/blog\/wp-json\/wp\/v2\/tags?post=73"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}