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[INDEV] Basefields

Posted: Wed Jan 11, 2012 9:30 pm
by Stigern
Yup

The idea for now:

You got a grid 5x5 with "fields" that can be bought and built into a base. Each base contains farms, food, soldiers, cannons. Farms give food for the soldiers, food can also be sold which is the main income atm.

There will be a AI player after I get the game basics going and have decided what to do and how. Also graphics, I'll se what I can do in 3dsmax, or photoshop. The idea is that each field is a empty grass patch. Until you build a base.

Screenshot of the current build:
Image

I also included the latest build if anyone wants to try it =)

Re: Basefields (C# Game)

Posted: Thu Jan 12, 2012 7:56 pm
by Stigern
New build, with a AI support.

Re: Basefields (C# Game)

Posted: Tue Feb 14, 2012 1:07 pm
by Stigern
New build with a few new features.

Re: Basefields (C# Game)

Posted: Thu Mar 01, 2012 3:57 pm
by Stigern
Working on new release, 0.3 Alpha:

Current new features:

- Adjustable game speed.
- Pause
- AI now uses nukes!
- AntiNukes can now be built. Stops around 70-80% nuke attacks.
- AI now knows when to sell food, according to prices.
- Storage on each field can now be upgraded to hold 15000 food units.
- Citizens! Earns cash, keeps fields alive.
- Expand Houses on fields, more citizens.
- New Graphics added.
- Alot small changes, fixes etc.


Image

Re: Basefields (C# Game)

Posted: Thu Mar 08, 2012 1:16 am
by zozie
Stigern, get skype and add me :/ (Add "Roflmix")

I would LOVE to try out all you'r projects ^^!

Re: Basefields (C# Game)

Posted: Sun Mar 11, 2012 4:00 pm
by Stigern
0.3 Early Build