Yup
The idea for now:
You got a grid 5x5 with "fields" that can be bought and built into a base. Each base contains farms, food, soldiers, cannons. Farms give food for the soldiers, food can also be sold which is the main income atm.
There will be a AI player after I get the game basics going and have decided what to do and how. Also graphics, I'll se what I can do in 3dsmax, or photoshop. The idea is that each field is a empty grass patch. Until you build a base.
Screenshot of the current build:
I also included the latest build if anyone wants to try it =)
[INDEV] Basefields
- Stigern
- Site Admin
- Posts: 159
- Joined: Sat May 28, 2011 8:18 am
- Location: Norway
- Contact:
[INDEV] Basefields
- Attachments
-
- Basefields.zip
- Basefields early alpha build
- (10.54 KiB) Downloaded 919 times
- Stigern
- Site Admin
- Posts: 159
- Joined: Sat May 28, 2011 8:18 am
- Location: Norway
- Contact:
Re: Basefields (C# Game)
New build, with a AI support.
- Attachments
-
- Basefields.zip
- Basefields Alpha 2
- (11.08 KiB) Downloaded 952 times
- Stigern
- Site Admin
- Posts: 159
- Joined: Sat May 28, 2011 8:18 am
- Location: Norway
- Contact:
Re: Basefields (C# Game)
New build with a few new features.
- Attachments
-
- BasefieldsTB.rar
- Basefields Test Build
- (35.77 KiB) Downloaded 983 times
- Stigern
- Site Admin
- Posts: 159
- Joined: Sat May 28, 2011 8:18 am
- Location: Norway
- Contact:
Re: Basefields (C# Game)
Working on new release, 0.3 Alpha:
Current new features:
- Adjustable game speed.
- Pause
- AI now uses nukes!
- AntiNukes can now be built. Stops around 70-80% nuke attacks.
- AI now knows when to sell food, according to prices.
- Storage on each field can now be upgraded to hold 15000 food units.
- Citizens! Earns cash, keeps fields alive.
- Expand Houses on fields, more citizens.
- New Graphics added.
- Alot small changes, fixes etc.
Current new features:
- Adjustable game speed.
- Pause
- AI now uses nukes!
- AntiNukes can now be built. Stops around 70-80% nuke attacks.
- AI now knows when to sell food, according to prices.
- Storage on each field can now be upgraded to hold 15000 food units.
- Citizens! Earns cash, keeps fields alive.
- Expand Houses on fields, more citizens.
- New Graphics added.
- Alot small changes, fixes etc.
-
- Posts: 22
- Joined: Thu Mar 01, 2012 7:52 pm
- Location: Oslo
- Contact:
Re: Basefields (C# Game)
Stigern, get skype and add me :/ (Add "Roflmix")
I would LOVE to try out all you'r projects ^^!
I would LOVE to try out all you'r projects ^^!
I'm staying at one server til it's down yeah! Loyality!
- Stigern
- Site Admin
- Posts: 159
- Joined: Sat May 28, 2011 8:18 am
- Location: Norway
- Contact:
Re: Basefields (C# Game)
0.3 Early Build
- Attachments
-
- Basefields03.rar
- (62.35 KiB) Downloaded 3482 times
Who is online
Users browsing this forum: No registered users and 1 guest